Kadur Remnant โ Starsector Faction Mod
โ๏ธ A unique isolationist faction with new ships, weapons, and star systems
๐ Overview
The Kadur Remnant introduces a mysterious and fiercely independent faction into the Starsector universe. Descendants of the once-mighty Kadur Theocracy, these survivors have rebuilt their society around shared beliefs and mutual resilience. While still wary of outsiders due to centuries of distrust, the Kadur have cautiously begun forging alliances with factions opposed to the Hegemony.
This mod offers a rich blend of lore-driven content, two brand-new star systems, unique ships, specialized weapons, and flexible gameplay modes. Whether you face them as enemies or recruit them as allies, the Kadur bring a completely new dynamic to Starsector’s political landscape.
โจ Key Features
- A fully developed new faction: the Kadur Remnant
- Two original star systems to explore and conquer
- Exclusive ships and weapons for Kadur and vanilla factions
- Optional “Ship Pack Only” mode to use ships and weapons without adding the full faction
- Full compatibility with Exerelin and Dynasector
๐ฎ Gameplay and Strategy
The Kadur Remnant fleets balance between tradition and evolution. Historically, the Kadur were renowned for their long-range bombardment strategies, maintaining distance while overwhelming enemies with heavy artillery fire. Their older designs still favor durable hulls and powerful frontal weapons, but they lack advanced maneuverability and shield efficiency.
In recent times, some Kadur captains have adopted aggressive close-combat tactics, using burst speed to close gaps and unleash devastating short-range barrages. However, reckless advances can lead to overextension, as their ships cannot withstand prolonged close-range punishment.
- Strengths: High straight-line speed, excellent chase potential, devastating long-range weapons
- Weaknesses: Poor maneuverability, fragile shields, struggles in prolonged close-range engagements
โ๏ธ Requirements
This mod functions as a standalone addition but works best with the latest version of Starsector and related compatibility mods.
| Mod Name | Notes |
|---|---|
| Kadur Remnant | Required for accessing faction content, ships, and new star systems. |
๐ฅ Download Kadur Remnant Mod
Get the latest version of the Kadur Remnant mod directly from NexusMods:
โก๏ธ Download Now from NexusModsโ Frequently Asked Questions
Is this mod compatible with other faction mods?
Yes, the Kadur Remnant mod is fully compatible with most other faction mods, especially when used alongside Exerelin or Dynasector.
Can I play without adding the Kadur as a full faction?
Yes! Use the “Ship Pack Only” mode to disable the Kadur faction and star systems while keeping the ships and weapons.
How do the Kadur ships differ from other factions?
Kadur ships are heavily armored with strong frontal firepower and high straight-line speed, but they have weaker shields and limited maneuverability.
Does this mod affect the vanilla storyline?
No, it adds new content without altering the core storyline. It simply expands your game with new systems, ships, and lore.
How do I install the Kadur Remnant mod?
Download the mod, unzip it, and place the folder into your Starsector/mods directory. Then enable it from the game’s launcher.